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<title>President University Conference</title>
<link>http://repository.president.ac.id/xmlui/handle/123456789/3266</link>
<description/>
<pubDate>Sat, 13 Jun 2026 20:29:43 GMT</pubDate>
<dc:date>2026-06-13T20:29:43Z</dc:date>
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<title>THE ROLE OF PURCHASE INTENTION ON INTERNATIONAL FOOD BRANDS DURING COVID-19 PANDEMIC</title>
<link>http://repository.president.ac.id/xmlui/handle/123456789/13894</link>
<description>THE ROLE OF PURCHASE INTENTION ON INTERNATIONAL FOOD BRANDS DURING COVID-19 PANDEMIC
Liewin, Sant Louis; Genoveva
Since the earlier of 2020, Indonesia has been fighting against Covid-19 and currently there&#13;
have been more than four thousand people infected by Covid-19 per day. This raises fears of&#13;
all sectors especially in business. All regulations and policies such as social distancing, health&#13;
protocols, work from home, travel restrictions, and self-isolation at home have been&#13;
implemented by the government. As a result, all workforce must be reduced in all economic&#13;
sectors, which causes an increase in the number of unemployed. If schools and offices are&#13;
closed, some of the populations are influenced to change their life into a healthy lifestyle in&#13;
order to prevent any disease that will come to them. This case will impact to their trust towards&#13;
the food-seller and they will decide whether they purchase or not. Hence, this research explains&#13;
about the influence of the lifestyle towards purchase decision through customer trust as the&#13;
mediating variable. The variables of this research such as the dimensions of lifestyle (activity,&#13;
interest, and opinion) as independent variables, purchase decision as dependent variable,and&#13;
customer trust as the mediating variable. This research is a quantitative research which using&#13;
SmartPLS 3.0 (Partial Least Square Structural Equation Model). The online questionnaire&#13;
spread to 171 respondents by snowball sampling. The result show that the positive influence of&#13;
lifestyle (activity, interest, and opinion) on purchase decision. In additional, the lifestyle&#13;
positive influence on purchase decision trough trust as the intervening variable.
</description>
<pubDate>Wed, 01 Jan 2020 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://repository.president.ac.id/xmlui/handle/123456789/13894</guid>
<dc:date>2020-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>THE CHANGE OF INDONESIANS LIFESTYLE TOWARDS FOOD PURCHASE DECISION DURING COVID-19 PANDEMIC</title>
<link>http://repository.president.ac.id/xmlui/handle/123456789/13893</link>
<description>THE CHANGE OF INDONESIANS LIFESTYLE TOWARDS FOOD PURCHASE DECISION DURING COVID-19 PANDEMIC
Azmi, Amira Nurul; Genoveva
The corona virus has attacked human life by taking away their freedom. Since the spread of the&#13;
corona virus throughout the world at the end of 2019, every country has issued social&#13;
distancing policies, including in Indonesia. The impact of this viral pandemic has damaged&#13;
various existing businesses, including food franchises with international brands. The purpose&#13;
of thisstudy isto analyze purchasing decisions at fast food franchises with international brands,&#13;
assuming international brands already have cleanliness standards, high quality and a more&#13;
comfortable environment (location), so that consumer confidence is more than other local&#13;
brands. The trust factor is also used in this study as an intervening variable. This research is&#13;
a quantitative study using an online questionnaire as a data collection tool. The valid&#13;
questionnaires are filled in by 180 respondents. The sample used was non-purposived sampling&#13;
with simple random sampling. Hypothesis testing uses the Structural Equation Model (SEM).&#13;
The results showed that Food Safety, Food Quality and Environment had a significant effect&#13;
on Purchasing Decisions during the COVID-19 pandemic. Meanwhile, Quality and&#13;
Environment have a significant effect on trust, which is an intervening variable in this study.&#13;
This study concludes that Food Safety, Food Quality, and Environment have a positive and&#13;
significant effect on consumer confidence so that it affects purchasing decisions.
</description>
<pubDate>Wed, 01 Jan 2020 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://repository.president.ac.id/xmlui/handle/123456789/13893</guid>
<dc:date>2020-01-01T00:00:00Z</dc:date>
</item>
<item>
<title>Factors Affecting Saving Behaviour Among Online Gamers in Greater Jakarta</title>
<link>http://repository.president.ac.id/xmlui/handle/123456789/11083</link>
<description>Factors Affecting Saving Behaviour Among Online Gamers in Greater Jakarta
Komalasari, Farida; Dio Julio Sander; Adhi Setyo Santoso; Lukas Sangka Pamungkas
Games, especially digital online games in both PC and mobile phones are in its peak of&#13;
developing and growing. Along with that, the number of gamers significantly increased&#13;
from every range of age for both men and women. In 2017, the number of gamers in&#13;
Indonesia are 43.7million people, which increased to 52 million people in 2019.&#13;
Contradicting the growth of gamers, Indonesians’ intention to save is low compared to&#13;
other countries in ASEAN. Considering this phenomena, this paper aims to investigate&#13;
the factors that affects saving behaviour of online gamers in Indonesia, especially in&#13;
Greater Jakarta. This is a quantitative research using primary data from 218&#13;
respondents. The respondents are selected using non-probability sampling that are&#13;
purposive sampling and snowball sampling. The data were gathered using questionnaire,&#13;
whuch consists of demographic variables and 41 statements as variable measurements&#13;
distributed to online gamers in Greater Jakarta, Indonesia. The data were analyzed using&#13;
Structural Equation Model (SEM). A research found that financial literacy significantly&#13;
influences both financial attitude and saving behaviour of online gamers in Greater&#13;
Jakarta, Indonesia. The financial attitude also significantly influences their saving&#13;
behaviour. Meanwhile, family influence and peer influence do not significantly influence&#13;
their saving behaviour. Authors believe that this is the first research in Indonesia using&#13;
this framework with online gamers as its object of research.
The 5 th International Conference on Family Business and Entrepreneurship (ICFBE) Proceedings, 2021, p. 307-316
</description>
<pubDate>Fri, 01 Jan 2021 00:00:00 GMT</pubDate>
<guid isPermaLink="false">http://repository.president.ac.id/xmlui/handle/123456789/11083</guid>
<dc:date>2021-01-01T00:00:00Z</dc:date>
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