dc.description.abstract |
The resurgence of bartering, driven by the pursuit of sustainable living and
efficient resource utilization, has inspired "Secondlife," a web-based platform designed to
facilitate the exchange of goods and services where users can trade items directly without
the need for currency. This thesis explores the development and implementation of the
Secondlife platform, leveraging Agile methodology to ensure a responsive, user-centered
design and iterative improvement process.
Agile's emphasis on collaboration, flexibility, and customer feedback has been
instrumental in addressing user needs and optimizing the platform's functionality. Key
features of Secondlife include a secure user authentication system, a dynamic matching
algorithm to suggest potential trades, and a robust communication interface to facilitate
negotiations. This research highlights the challenges and solutions encountered during
development, including system architecture design, user interface optimization, and
integration of real-time data processing.
The results demonstrate that Secondlife effectively supports sustainable practices
by enabling users to exchange goods, thus reducing waste and promoting resourcefulness.
The platform's success underscores the viability of barter systems in modern digital
economies and provides a blueprint for future developments in the domain of online
trading and sustainable living. |
en_US |