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AUGMENTED REALITY ANDROID CARD GAME BIG 2

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dc.contributor.author Anthony, Samuel
dc.date.accessioned 2022-10-17T06:10:45Z
dc.date.available 2022-10-17T06:10:45Z
dc.date.issued 2019
dc.identifier.uri http://repository.president.ac.id/xmlui/handle/123456789/10185
dc.description.abstract Games are well-known for bringing new technology to the masses (like the popularization of the graphics processing unit), and the game industry is a huge and expanding industry that attracts an enormous number of consumers. Augmented Reality (AR) takes the real world and enhances it by adding virtual objects, thus giving the user the illusion of a richer environment and enabling designers to create a coherent, interactive experience. Furthermore, advances in tracking technologies and general computing power make it possible to play AR games not only in your home, but in the city, in the natural environment and even using your PDA or cell phone. Combined with the possibility to place game objects and characters literally everywhere without being restricted to your desktop computer sparks new ideas and has created some truly unique and engaging gaming experiences. This thesis aims to develop an augmented reality android game, which let the player could play Big 2 Card Game with another player or computer with augmented reality. In order to achieve the requirements, this thesis uses AR Core, Unity, C# computer language and developed in Smartphone Android Device. en_US
dc.language.iso en_US en_US
dc.publisher President University en_US
dc.relation.ispartofseries Information Technology;001201500073
dc.title AUGMENTED REALITY ANDROID CARD GAME BIG 2 en_US
dc.type Thesis en_US


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