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VIDEO GAME DEVELOPMENT ABOUT INDONESIAN TRADITIONAL GAME USING A* ALGORITHM

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dc.contributor.author Rafdiantoro, Ariefadli Ghazi
dc.date.accessioned 2023-03-20T08:49:55Z
dc.date.available 2023-03-20T08:49:55Z
dc.date.issued 2022
dc.identifier.uri http://repository.president.ac.id/xmlui/handle/123456789/10713
dc.description.abstract Because video games are currently one of the most popular media, the goal of this final project is to introduce traditional Indonesian games through video games. For this project, Unreal Engine 4 will be used for development. Developing in Unreal Engine 4 is quite simple. Developers can construct complete games with the Blueprints Visual Scripting system without writing a single line of code. Developers also can rapidly get a prototype up and running when you combine it with an easy-to-use interface. This project will make use some of the Unreal Engine marketplace assets and also using Blender to make some 3D model. The Unreal Engine Marketplace is a digital marketplace where developers may purchase and download assets for their projects. This project also uses Blueprint Visual Scripting and C++ Scripting. en_US
dc.language.iso en_US en_US
dc.publisher President University en_US
dc.relation.ispartofseries Information Technology;001201800132
dc.title VIDEO GAME DEVELOPMENT ABOUT INDONESIAN TRADITIONAL GAME USING A* ALGORITHM en_US
dc.type Final project en_US


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