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3D ZOMBIE THIRD PERSON SHOOTER GAME DEVELOPMENT USING A* ALGORITHM

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dc.contributor.author Marchellino, Ary
dc.date.accessioned 2023-03-20T09:27:45Z
dc.date.available 2023-03-20T09:27:45Z
dc.date.issued 2022
dc.identifier.uri http://repository.president.ac.id/xmlui/handle/123456789/10724
dc.description.abstract Game is one of the media and industry for entertainment that is currently thriving. These days’ people play game not only to spend time to relieve stress. But for small portion of population in the gaming world made gaming as their profession, either as a streamer or even a developer. Especially in the gaming world, Third Person Shooter or in this fact the subgenre of 3D shooter games. The TPS (Third Person Shooter) genre has been developing rapidly to make it more interesting for the players. An NPC or a Non-Player Character has their own artificially or automatically essential function to make the game more immersive and not repetitive. This Final Project aimed to recreate a third person shooter game with its basic fundamentals such as movements, combat, sprinting, the usage of weapons, and the implementation of Smart AI. The game features a zombie shooter in which the zombie spawns infinitely making it harder for the player as time goes. The difficulty of the game increases as the time goes as more zombies spawning into existence. en_US
dc.language.iso en_US en_US
dc.publisher President University en_US
dc.relation.ispartofseries Information Technology;001201800114
dc.title 3D ZOMBIE THIRD PERSON SHOOTER GAME DEVELOPMENT USING A* ALGORITHM en_US
dc.type Thesis en_US


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