President University Repository

The Development of Social Influence and Aesthetic on Purchase Intention

Show simple item record

dc.contributor.author Sambe, Alberta Honylia Novitasari
dc.contributor.author Jony Oktavian Haryanto
dc.date.accessioned 2023-09-07T02:42:48Z
dc.date.available 2023-09-07T02:42:48Z
dc.date.issued 2021
dc.identifier.uri http://repository.president.ac.id/xmlui/handle/123456789/11716
dc.description Jurnal Manajemen/Volume XXV, No. 01, February 2021: 1-19 en_US
dc.description.abstract Due to the development of internet nowadays, people utilize it with games and it results in the development of gaming industries that leads to strong existence of virtual economy. However, the development of the gaming industry in Indonesia was indeed a little late compared to other countries. This study generates a new perspective that describes purchase intention on virtual goods in Massively Multiplayer Online Social Games (MMOSG), Audition, in Indonesia. This research is done through a survey by using questionnaire which acquired 200 Audition players as respondents. The data processing used is structural equation modeling. Results of the study show factors that significantly influence purchase intention on virtual goods are social influence and aesthetic in which purchase intention affects actual purchase behavior, while price utility and satisfaction do not influence purchase intention. en_US
dc.language.iso en_US en_US
dc.publisher Universitas Tarumanegara en_US
dc.subject virtual goods en_US
dc.subject online games en_US
dc.subject purchase intention en_US
dc.subject structural equation modeling en_US
dc.subject actual purchase en_US
dc.title The Development of Social Influence and Aesthetic on Purchase Intention en_US
dc.type Article en_US


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search Repository


Advanced Search

Browse

My Account