Abstract:
This thesis presents a simulation training module for operating a blistering
machine using virtual reality (VR) technology. The goals of this study are to provide
an immersive and interactive training experience for new operators and to improve their
efficiency and safety in operating the machine. The module was developed using Unity
3D game engine and was tested by a group of participants with no prior experience in
blistering machine operation. The benefits of this training module include reduced
training time and costs, improved safety, and enhanced learning retention. The methods
used in this study include the ADDIE (Analysis, Design, Development,
Implementation, and Evaluation) instructional design model, Axis-Aligned Boundary
Box, and the Sphere collision detection algorithm. The result of the study shows that
the VR training module effectively improves participants' knowledge and skills in
operating the blistering machine. The study also highlights the potential of VR
technology in providing realistic and engaging training experiences for industrial
machine operation.