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DESIGNING A MOBILE APPLICATION TO SOLVE THE FULL PLACE PROBLEM AT CENTRAL MOTOR WORKSHOP IN CIKARANG
Kusuma, Jordi
(
PRESIDENT UNIVERSITY
,
2021
)
IMPROVING USER INTERFACE OF SAMPUN MOBILE APPLICATION TO SUPPORT MATARAM GOVERNMENT'S WASTE MANAGEMENT PROGRAM
Ardhitya, Sang Made Oditha
(
PRESIDENT UNIVERSITY
,
2021
)
Increasing Gen Z Interest in Lombok Folklore by Making RPG Games with the title “Legend of the Rise: Queen of Mount Rinjani”
Hadi, Lalu Fardian Arsil
(
PRESIDENT UNIVERSITY
,
2021
)
VARK APPLICATION TO IDENTIFY THE LEARNING STYLE OF STUDENT
Usman, Haikal R.
(
PRESIDENT UNIVERSITY
,
2021
)
Thermowatch and Disease Potentcy Prediction Using Arduino Uno and Fuzzy-Tsukamoto Logic
Fikri, Muhammad Amar
(
PRESIDENT UNIVERSITY
,
2021
)
REDI CUBE (CORNER-TURNING 3D PUZZLE) SIMULATOR AND SOLVER
Madani, Lalu Aria Sultan
(
PRESIDENT UNIVERSITY
,
2021
)
AUTOMATIC WATERING SYSTEM WITH MOISTURE AND WATER LEVEL DETECTOR USING ARDUINO
Pinastika, Gabriel Putra
(
PRESIDENT UNIVERSITY
,
2021
)
KOREAN POP CULTURE ENTERTAINMENTS FOR ANDROID BASED MOBILE APPLICATION
Anditto, Ryandra
(
PRESIDENT UNIVERSITY
,
2021
)
MOBILE APPLICATION FOR SHIFT SCHEDULE CONTROL AND ANDON MONITORING USING RASPBERRY PI 4
Yulianti, Farah
(
PRESIDENT UNIVERSITY
,
2021
)
USING WUMPUS WORLD AND AI TO DEVELOP AN AGENT FOR CRITICAL DECISION MAKING
Ramdhani, Mikail Muhammad
(
PRESIDENT UNIVERSITY
,
2021
)
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